. 12 ES while the 4 engine case has 6. These are the Random Events that unlock the ships ' layout A and corresponding ship quest achievements. A secondary Target Uplink on an Orbital Ring may be needed in extremely large systems. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. and luck is a significant factor there, since you need to have the Supershield generate shortly before the Pulsar does its. They DO have a tooltip that says that Archaeo-Engineer ascension perk adds 75 shield points to them. There are also two "special" sectors: the Hidden Crystal Worlds (never shown on the map) and The Last Stand (final sector with unique mechanics). It also doesn't protect against torpedoes for engine reasons, so you'd get splashed for double the HE damage on your main shields. According to the wiki, it does stack. The other case is the flagship, every 4th powersurge in phase 3 refills the shield to full. You pick up a Zoltan life raft floating in space. There are no in-game ships with more than 4 shields, although certain auto-scouts in the endgame can put up to 9 power at once into shields; functionally no. He immediately attacks his Engi rescuers, and your crewmember is forced to kill him. So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? 74K subscribers in the ftlgame community. If you look closely, the stamp will have a 3 letter code on it on the top, that indicates the port of entry location or border checkpoint of the US that you used to enter. - Anti personnel A mantis that costs power, moves sluggishly and can't do anything other than fighting. I've got to that point in FTL AE where I'm reasonably comfortable playing on normal difficulty, but this ship is just crushing my dreams of ever getting 100%. A Zoltan Shield will not protect a ship that lacks Shields system from the ion pulse of a Pulsar - the pulse will ignore the Zoltan Shield and ionize 2 random systems. Long-Ranged Scanners cost more. #1. So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? Unlike that zoltan shield though, that so long as the shield overcharger is powered and operating, the drone will continually replenish and strengthen layer by layer of the super shield. Stores can be found at designated beacons or in events. Auto-ship fight (Crystal) Auto-ship fight in asteroid field. The color of the room indicates its oxygen level: white indicates maximum oxygen, red/pink indicates lower oxygen, and red lines across the room. True, but you should be killing enemies before they can board return, heal, and reboard. So it's basically useless to ensure hacking – there's the depower. " Power Required: 3 Time Between Shield Generation: 8. See full list on ftl. It takes 3 power to generate 1 zotlan shield after 8 seconds and potentially more shield taking 3 more seconds each layer. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. The other thing is that it is capable of blocking the Pulsar's ion pulses if it's up at the right time, which can be glorious. There are a lot of mods, and mod lists can easily fall out of date. The Zoltan's advanced shields technology gives this ship an edge during each battle. When activated, the crystals appear in the room and create a coating around it preventing anyone from entering or leaving; if timed correctly, a room can be coated with crystals while a Crystal crew is leaving it (thus, avoiding contact with enemy. I'm going to be so mad with my self if I mess up and lose this time. If you have a super shield, this charge bar is hidden, instead showing the super shield strength. You receive the "Ship Customizer Beacon" augment, choose a starting scrap and loose all fuel. 4. As hidden Augment: AUG HIDDEN id --- adds the augment as hidden, it will still retain its effect but it will not take up a slot, you may only add 2 hidden augments this way. Currently the most comprehensive list is the FTL mod compendium. Zoltan shields destroy Missiles, bombs, boarding/hacking drones, flak, and ion weapons, however the shield can only be recharged by this drone(or after a jump if you have the zoltan shield augment) Support Support drones help you and your crew on board Repair Drone The shield overcharger might be able to save you from a spot of damage every once in a while, but what if the enemy has two weapons? Beams? Straight up death sentence. We all know that, right? Good. Q: Can an enemy teleport to your ship with your Shield Overcharger. the further you get, the less useful they are because by s6 or s7 you need to have the augment slots filled with something useful, or you're going to have a bad time. Lose a shield layer (Must have a shield system or this option. 15, giving about 87% of the base time (not 85%). Auto-ship carrying shield virus. Shield Overcharger Drone Rotation Speed 5->4 (these fixes make it so drones can't overlap. We all know that, right? Good. Balance changes:. The weapons are decent enough, but the lack of shields and cloak cause me to eat serious damage from every single encounter that isn't a ship with beam only weapons. 72K subscribers in the ftlgame community. You need to deal damage faster than his shield bubbles regen. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. Keep your eye out for blue options which. Stealth C defense is sustainable. Some enemies can have level 9 or 10 shields (up to 5 shield layers). You can use this to compare the cost and ES of different engine/shield combinations. You could intervene before this. Massively increased the chances to lose or damage ships when a fleet uses emergency FTL to escape a battle. Nevertheless, the developers allowed the modding community. Q: Can an enemy teleport to your ship with your Shield Overcharger. Scrap Cost: 60 Shop Rarity: Rare Hull Repair Drone "Automatically repairs 3-5 damage to your hull. Sectors are determined randomly, but. So did the Rebel Flagship just do an invisible FTL jump that. Crystalline research facility; Damaged Stasis Pod []. Auto-ship fight. You also have Zoltan Shields that stops almost any attack in its tracks. An Achievement is a meta-goal defined outside of a game's parameters. Keep in mind that some augments only exist as locked versions and thus you will be unable to remove them afterwards. Starts with the Long-Ranged Sensors and Titanium Casing Augments. (Mind Control) Use your Mind control system to calm him down. L. Each additional layer has longer cool-down time: 8s/10s/13s/16s/20s for 0/1/2/3/4 existing layers. It also regenerates that Zoltan shield if you take too long during the fight. A ship without life forms within a nearby dense asteroid field is giving off the distress call. Needs testing: if 2+ Reverse Ion Field augmentations provide protection for Zoltan Shield in 100% cases. There must have been rich pickings for pirates around here up until war broke out. "I'm certain it is clear," he concludes, "that you. Fixed minor mouse input bugs. havokizer is basically a mining beam sidegrade, removes one hull damage in exchange for much greater effect chances. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. It makes absolutely no sense that my weapons simply stop charging just because the enemy went invisible, especially after I've already engaged in combat. It also regenerates that Zoltan shield if you take too long during the fight. In true professional wrestling fashion, "The Overcharger" garners a chorus of boos from the crowd as he taunts them with expired warranties and overpriced car repairs. Overcharger drone can replenish 1 hit of a shield, can even add one hit to a ship with no zoltan shield to begin with. Demonic-Toothbrush • Life-Seeded • 6 mo. . Just upgrade your Cloak and get a Zoltan Shield/Drone Control w/ Shield Overcharger. Civilian FTL haywire escort; Backup DNA Bank []. However, there have been reports of a Mantis war camp only a few. What sectors are in FTL? There are five sector types in FTL: Civilian. The Zoltan's advanced shields technology gives this ship an edge during each battle. #2. Notice that the Stealth Cruiser A lacks Shields. Anti-Personnel Drone. As long as the supershield remains up you cannot be hacked, boarded (barring special events where the text reflects that the enemy has a Zoltan Shield Bypass Augment), or mind controlled. It turns out they have been studying the Lanius's ability to reshape metal. Its inhabitant asks you to retake his ship from the pirates who recently commandeered it. This event can occur only once per sector. It seems during the battle they lost some fuel cells from their storage. FtwLasers · 3/11/2014. Shield overcharger Will fly around your ship and create a part of a zoltan shield. When you mind control someone, they will act like a computer-controlled friendly unit. * No possibility of hacking shields down and vaporizing ships quickly with my ship weapons * I was so intoxicated by the boarding power that I wasn't paying attention to hull, got down to 2 hull at one point Citronvand Apr 10, 2014 @ 1:39pm. Shields: Two small shields ideal to use in your small and medium ships. Unlock. As a briefing, this drone takes 8, 10, 13, 16 or 20 seconds to generate a super. Yesssssssss. Anti-ship battery firing on Lanius ships. I love the stealth cruiser, and I recently unlocked the type C. 67 ES. g. This random event occurs in: Rock Homeworlds The Long-Ranged Scanners will detect ship presence. This means they will repair broken. They appear on page 5. If the zoltan shield is up, they won't teleport back when they are low on health, possibly coming back again. Rebel defector. < > The Zoltan shield coupled with two Shield Overcharger Drones is the ultimate answer to hacking. We act as a one-stop shop for businesses looking to streamline their supply chain. the shield deploying drone takes soooo long to get a layer up and it's gone in a hit, and you lose. Stealth B without buying shields Very definitely possible. Merchant docked with Lanius. Augments. Enforcer, 1 C. onslaught deletes hull and spawns tons of breaches. Pirate trap. The actual cost/benefit analysis varies by ship, so something that can't take down Zoltan Shields is probably in serious danger facing Zoltan ships, similarly, a ship without shields and/or LRS is in serious danger in Nebula sectors because of the high likelihood of automated ships with things like beam drones, as well as these sectors. Cloaking will help dodge the shots, as they are all at once. 0 sec. 2-star crew gives you a 30% recharge bonus, and each Charge Booster gives you 15%. Quests are started in some of these events. #1. The shield can absorb 5 HP of damage and can only be recharched by doing an FTL jump. Projectile-Based weapons that do not have hull damage nor ion damage (like most Particle Weapons) will "skip" the Zoltan Shield and hit the ship's rooms unless there is a regular Shield bubble up. Stealth C has weapons better suited for early sectors. . 3. This event can occur only once per sector. 0. (e. Repair Arm is at best situationally useful, and at worst a waste of an augment slot. Hi, I found out the cloak depletes faster than normal. Shield drones stop at best 1 shot per 10 seconds and don't thwart drones. A Slug ship hails you: "We've detected some worrying radiation coming from your medical unit, perhaps you should take a look?" As he signs off, your medical bay shuts. FTL: Multiverse! Read at your own risk. Here's a quick table based on the wiki: Keep in mind that most battles in FTL are decided in well under a minute. Projectile-Based weapons that do not have hull damage nor ion damage (like most Particle Weapons) will "skip" the Zoltan Shield and hit the ship's rooms unless there is a regular Shield bubble up. The actual cost/benefit analysis varies by ship, so something that can't take down Zoltan Shields is probably in serious danger facing Zoltan ships, similarly, a ship without shields and/or LRS is in serious danger in Nebula sectors because of the high likelihood of automated ships with things like beam drones, as well as these sectors being. This random event occurs in: Zoltan Controlled Sector Zoltan Homeworlds The Long-Ranged Scanners will detect no ship presence. This means they will repair broken. This random event occurs in: Slug Controlled Nebula Slug Home Nebula in a nebula. - Boarding droneThe Zoltan cruisers are the advanced vessels of the Zoltan race, using their powerful shield technology for protection, and utilizing their natural power generation for running these cruisers effectively. This random event occurs in: Rock Controlled Sector Rock Homeworlds The Long-Ranged Scanners will detect no ship presence. There's no explanation and they don't respond to hails. I love the stealth cruiser, and I recently unlocked the type C. Go down to the surface to investigate. That means most shots will miss you with no cool down, unlike shields. So you get (110/100 * 110/100) scrap bonus = 121% => 21% increase. E. This event can occur only once per sector. This event can occur only once per sector. What is the shield overcharger? How do I get it and what does it do?This random event occurs in: Zoltan Controlled Sector Zoltan Homeworlds The Long-Ranged Scanners will detect ship presence. You don't assume direct control over them, but instead they are now simply "friendly". Hacking will definitely be useful. Hack his shields for a shorter fight, or his weapons for a safer fight. They will conveniently have a bypass but you can't be boarded from enemy ships. The pirate you encounter here looks worn down, but hungry. As hidden Augment: AUG HIDDEN id --- adds the augment as hidden, it will still retain its effect but it will not take up a slot, you may only add 2 hidden augments this way. The Shivan starts without a Door System, requiring 60 scrap to buy it. The total evasion - due to functioning Piloting, Engines - can reach or exceed 100%. On the other hand it also got a lot of de-buffs, since any ship with a Shield Overcharger drone, let alone mind-control, hacking or an annoying pirate ship layout with Shields or Weapons separated, will be a problem. So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? I just lost a Zoltan B run because the defense drone 2 and shield overcharger I was relying on to block much of the enemy fire was constantly being… Anybody has that feeling? In the normal version, everything seemed really random, but in AE, in advance sectors, I ALWAYS stumble on an enemy with EXACTLY the thing that my ship cannot do anything against. * Even Defense 1 drones take out missiles and drones at greater speed. 5 seconds. You can acquire them by completing challenges set forth by the achievement's description. Scrap Cost: 60 Shop. It also regenerates that Zoltan shield if you take too long during the fight. The Long-Ranged Scanners will detect no ship presence. 105 votes, 14 comments. This means that it’s effective missile defense even on large ships like Federation A and Mantis B that a defense drone can’t protect very well. But compare, say, the small size shields to level 5 shields. * No possibility of hacking shields down and vaporizing ships quickly with my ship weapons * I was so intoxicated by the boarding power that I wasn't paying attention to hull, got down to 2 hull at one pointCitronvand Apr 10, 2014 @ 1:39pm. the shield deploying drone takes soooo long to get a. Btw, if you happen to get a zoltan shield augment, you will still get boarded in boarding events. This event can occur only once per sector. They give you a schematic as compensation. Manning the Piloting system adds up to the overall ship evasion (Piloting crew skill. Periodically adds 1 point of Zoltan Shield to regular shields. What is the shield overcharger? How do I get it and what does it do?Anyway, after said extended amount of waiting, draining, taking their hits and fighting boarding teams, this message popped up: The ship suddenly disables their weapons. * Due to issues with how sectors are generated, about 0. It is no surprise people have higher win streaks with Stealth C than B. Three scrap arms gives you 33. As long as the supershield remains up you cannot be hacked, boarded (barring special events where the text reflects that the enemy has a. Shields are a system that projects a protective barrier around your ship, which absorbs damage until it is removed. ". . If I have a shield nullification system, I'll make special platforms that are full armor. 1, or via online chat if you need help. It's faster than pretty much all weapons. "An unexplained technology creates this nearly impenetrable shield. Category page. Refuse. Advanced FTL Navigation now maps every new sector (and costs more). Weapons and artillery systems stop charging and cannot target a cloaked ship (unless a friendly or mind. g. 6 sec. It also regenerates that Zoltan shield if you take too long during the fight. It takes 3 power to generate 1 zotlan shield after 8 seconds and potentially more shield taking 3 more seconds each layer (accoring to wiki). Mind Control is a new system for FTL Advanced Edition that can convert enemy units to your alliance for a temporary period of time. . Suddenly, with a swift chop and a signature "Woo!" WWE icon Ric Flair defeats The Overcharger and encourages you to switch to CarShield to teach. I group Shield Charge Booster with the Distraction Buoys - it's nice if you get it, but don't spend your scrap to buy it. This random event occurs in: Engi Homeworlds. They appear on page 5. Enforcer Starting Reactor: 10 Max Hull: 30 Crew Capacity: 11 System Limit: 11 Starting Systems Shields (0) [Max 2] Engines (2) Oxygen (2) Weapons (2) Drones (2) Clonebay (1) Cloaking (0) [Max 1] Arbiter Artillery (1) [Max. The Long-Ranged Scanners will detect no ship presence. You'll have to fight! Fight a Pirate ship. FTL: Faster Than Light. Although it may look like a pile of junk loosely held together, this well designed ship relies on drones and ion weaponry. Boss Missile) An item only used for specific game mechanics. Rebel attacking refueling outpost. The Long-Ranged Scanners will detect ship presence. sarrowquand Jul 26, 2016 @ 2:52am. The Drone Control system powers drones, which act automatically and cannot be controlled directly. Overcharger acts as a fake Zoltan shield and anti drone helps it by protecting the shield and the ship from drones. #1. What is the shield overcharger? How do I get it and what does it do?Max shields and no evade, or max evade and no shields? Just thought of this and i'm kinda curious as to what others would decide and why. create drone recovery arm without having to go to store, etc. You don't assume direct control over them, but instead they are now simply "friendly". Lasers, flak, and asteroids will remove one layer of shields or damage the ship if. But then i found another shield drone in a shop and bought it out of curiosity, seeing how well the two would work together. Drone part is consumed once it finishes. However, after multiple attempts, I can't even get past sector 2. This random event occurs in: Engi Controlled Sector Engi Homeworlds The Long-Ranged Scanners will detect ship presence. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. - Boarding drone The Zoltan cruisers are the advanced vessels of the Zoltan race, using their powerful shield technology for protection, and utilizing their natural power generation for running these cruisers effectively. * Shield Drones charge slower and slower the more super-shields you have, further reducing their efficacy. We all know that, right? Good. Ancient ancestors of the Rockmen. Augmentations [] Advanced FTL Navigation []. Shield Drones & Ion Intruders now require only 2 power and cost less. They stack. E. This event is the 1st step in the process of unlocking the Crystal Cruiser and the Ancestry achievement while using the Rock Cruiser . ago. onslaught deletes hull and spawns tons of breaches. Recharge time is the inverse of recharge rate. * No possibility of hull repair drone, shield overcharger drone, defense drone 1, anti-drone drone, etc. You can reach us at [email protected] the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Keep defending from the superweapon and firing at the shields. Rebel attacking Federation loyalists. Auto-ship attacking outpost. Exploring the devastation, you find a lone survivor. The Envoy is a zoltan crewmember that can be found during the Unarmed Zoltan transport event in Zoltan Homeworlds. Is shield Overcharger good? The shield overcharger barrier doesn’t miss. Other than that, there is no legitimate way to get 5 shields. Zoltan shields don't recharge except in two cases. Wormhole FTL for life Also this is not my idea, but i highly support it, especially with few adds from later posts. Edit. Ship Unlocking Events. payload removes systems with good breach chance, very good and fun. Invite him to join your crew. Showing 1 - 9 of 9 comments. "Ah, a. Cloaking is a defensive system. They offer goods and services in exchange for scrap. Showing 1 - 5 of 5 comments. Auto-ship fight near sun. EDIT: This is refering to the max power provided by the dedicated systems (Shields and Engines) this is not including augments such as the Zoltan Shield or other systems that boost either stat like Cloaking or the. Plasma storm incapacitated ships. Is shield Overcharger good? The shield overcharger barrier doesn’t miss. But the 3 engine case has 6. Better yet, get both! On the other hand, there are no guarantees that one can get either, so. Three scrap arms gives you 33. While it is perfectly possible to accidentally get. The shield overcharger protects you from lasers. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. . Showing 1 - 5 of 5 comments. Level 2 doors are a godsend. For weapons, Gatling gun, Vulcan, or other high DPS cap weapons are the way to go. It also regenerates that Zoltan shield if you take too long during the fight. You receive low scrap with resources. (the ship can also be unlocked by winning the game with the Rock Cruiser) You arrive near a small fleet of civilian Engi. Inquire about the process. Shield Overcharger. Time Between Heals 2. ) Keep waiting on the star map to improve and test your ship. (The super shield is the green stuff, either through the Zoltan Shield Augmentation or the Shield Overcharger drone) If Shields block ion damage, it is treated as though the ion shot has hit the Shields room. Oxygen is a key element on most ships. "While using the Federation Cruiser, use your crew in 4 special blue event choices by sector 5. A merchant ship is docked with a Lanius transport. Advanced FTL Navigation no longer allows player to jump to his own location. The Long-Ranged Scanners will detect no ship presence. Because every ship starts with 100 percent oxygen, you must vent before. It turns out they have been studying the Lanius's ability to reshape metal. Augments. Recharge time is the inverse of recharge rate. Stores sell: Unlimited hull repairs Limited quantities of all resources (fuel, missiles, and drone parts) 2-4 slots of. Shields [] Ion Field [] "Has 50% chance to ignore ion damage when any system is hit" Costs 50 and 1 ; Requires at least level 4 shields to install. What is the shield overcharger? How do I get it and what does it do?Q: Can an enemy teleport to your ship with your Shield Overcharger. Zoltan shields don't recharge except in two cases. phenir Oct 2, 2022 @ 10:49am. This random event occurs in: Slug Controlled Nebula Slug Home Nebula at a distress beacon. (the ship can also be unlocked by winning the game with the Slug Cruiser) You are immediately messaged by an imposing looking Rock war vessel, "You're the ship off to 'save the Federation,' aren't you? And you. A powerful cruiser with overwhelming offensive potential, but protected only by its energy shield. Keep in mind that some augments only exist as locked versions and thus you will be unable to remove them afterwards. The weapons are decent enough, but the lack of shields and cloak cause me to eat serious damage from every single encounter that isn't a ship with beam only weapons. Internal upgrades are special upgrades that can be installed on any ship while in a storage check, most of them either serving as replacements for certain upgrades commonly found as augments in the base game (Automated reloader, Zoltan Shield bypass, battery charger, etc) or (for level 3+ cloaking & lvl 4 teleporter) a way to upgrade the system past its. Misses so often that it almost feels like a 9yr old playing COD on the PS4. 1% increase in scrap. They contact you on emergency frequencies: "Please, we'll. Rebel boarders in nebula. In general, having better evasion saved my skin more than the bigger shields, since evasion stacks with someone in the pilot seat plus the engines. Just having the overcharger drone active does not protect you from teleport by itself. g. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster… In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. For ship achievements, see Ship Achievements. Focus your firepower on the shields. carnage is a bit overrated imo, but still powerful. We all know that, right? Good. Ruinae Retroque Rursus Jul 26, 2016 @ 2:51am. Many wins against the Rebel Flagship on hour for me was thanks to evading several shots. Default Name: The Adjudicator Starting Crew:. The defense drone mk II also takes 3 power, but shoots down projectiles every second or so. Maximum of 3 Weapons, 2 different Drones. Upgrades increase the mind-control duration, health and combat damage of the affected crew. The Hull Repair Drone raises your effective health against the Flagship from 30 to something like 60. For weapons, Gatling gun, Vulcan, or other high DPS cap weapons are the way to go. There are also distress signals that may come from different systems. Sustains up to 4 damage-absorbing barriers around your ship. Player's mind control chooses a random target in the room: it can accidentally control an enemy boarder instead of removing the mind-control from player's crew. 72K subscribers in the ftlgame community. Default Name: The Adjudicator Starting Crew: 3 Zoltan Starting Reactor: 5 Max Hull. Your shield drone will continue pooping out shield layers unless drone control is downed. Nebula [] The only thing the Shield Overcharger does that's reasonably unique and kind of reliable is that a Supershield will completely block a Pulsar's Ion effect, which normally hits both Shields and random non-Shields Systems. The Long-Ranged Scanners will detect no ship presence. They appear on page 5. * Super Shield from drones is up too infrequently to do anything against bombs or boarders. Reduced the time before emergency FTL can be. Max shields and no evade, or max evade and no shields? Just thought of this and i'm kinda curious as to what others would decide and why. (typical in-game example is using the Shield Overcharger + drone on Simo-H)Sectors are zones in FTL: Faster Than Light, each containing between 19 and 24 beacons. Fixed: Enemy “charge” weapons could lock up and never fire when used with Cloaking. Engines: Charges the FTL drive and powers evasion. ) Start the game and select the Ship Customizer Option. Zoltan Shields prevent boarding, hacking, and. . The Shield Overcharger is simply too power-costly at 3 to be worth using that much, and the side-benefits from having a Super Shield such as resisting Hacking and MindCon aren't really that realistic when it takes eight seconds for any super shield to appear at all. This random event occurs in: Civilian Sector Zoltan Controlled Sector Zoltan Homeworlds The Long-Ranged Scanners will detect no ship presence. Loss of Cabin Pressure. Tips on Pulsars: video (1). 8 vs 1. If you have a super shield, this charge bar is hidden, instead showing the super shield strength. 1 2 3 4 5 6 7 8 9 Share 170 views 6 years ago That's actually really effective at slowing us down. They can be encountered as starting crew on the Crystal Cruisers, in Tektite (the 3rd layout of the rock ship), in the. You message them to see if they need any help. Shield Overcharger Drone: Like a bad Defense II; doesn't do enough to justify its use in almost all cases. If that is the case, it depends entirely on engine level. 0 sec. Manning increases dodge chance. Fixed a bug that cause docked ships not be able to jump to ftl when placing more than one ftl drive near a landing pad. #1. If you see an ion blast coming for your shields and you know it'll be what softens you up enough to let your enemy's other weapons hit, lower your shields for a moment to let the ion blast through and then raise shields again. But then i found another shield drone in a shop and bought it out of curiosity, seeing how well the two would work together. 33 to 0. the further you get, the less useful they are because by s6 or s7 you need to have the augment slots filled with something useful, or you're going to have a bad time. To find the improved time, divide by 1. You detect life signs on a nearby moon - a lone Slug marooned on its surface. The other case is the flagship, every 4th powersurge in phase 3 refills the shield to full. Is there any way around this? I understand the game is meant to be difficult and. Edit. This event can occur only once per sector. This random event occurs in: Zoltan Homeworlds The Long-Ranged Scanners will detect no ship presence.